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Selasa, 29 September 2009

Final Fantasy XIII Walkthrough

Posted on 11.08 by Radical Dreamer

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| ___(_)_ __ __ _| | | ___|_ _ _ __ | |_ __ _.___ _:.._:i\ \/ /_ _|_ _|_ _|
| |_ | | '_ \ / _` | | | |_ / _` | '_ \| __/ _` / __| |:| | \ / | | | | | |
| _| | | | | | (_| | | | _| (_| | | | | || (_| \__ \ |_| | / \ | | | | | |.
|_| |_|_| |_|\__,_|_| |_|i \__,_|_| |_|\__\__,_|___/\__, |./_/\_\___|___|___|©
======================================================|___/=====================

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|__ _____ ___ ___ |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|\ \/ /_ _|_ _|_ _|| FOREWORD AND INTRODUCTION |
| \ / | | | | | | |___________________________________________________________|
| / \ | | | | | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|/_/\_\___|___|___|| Allow me to introduce you to the world of FFXIII. |
|__________________|___________________________________________________________|

Check out the full color PDF of this guide:
----------------------------------------------------------------
http://www.shillatime.org/finalfantasy13/FFXIII-primer-guide.pdf
----------------------------------------------------------------

Thirteen centuries. It has been a long time since the prophecy of Cocoon was
fulfilled. Final Fantasy XIII's plot centres around the world of Pulse.

Thirteen centuries ago, a mysterious crystal told the fal'Cie - one of the races
living on Pulse - that they had to establish a paradise for humanity. Cocoon,
as this paradise was called, resides high in the sky and is now an advanced
technological place where outsiders from the world of Pulse are not welcome.
It is here where Lightning, a beautiful girl living in the world of Pulse, seems
to be looking for justice.

Many of us have been waiting for years until they could finally get their hands
on what might be the most anticipated game EVER. It's time to dive into what
what looks to become one hell of an epic adventure later on. Experience the
game to its fullest with this Guide that will cover every aspect.

While my first Guides were not for Final Fantasy games, it were my Guides for
this series that really got me into Guide writing. For the foreseeable future,
Final Fantasy XIII will be my last project, and I will leave no stone unturned
until all mechanics, all "perfect game notes" and everything else is complete
and perfected. I'll give 100% of my potential in order to deliver you what
hopefully will become the greatest gaming experience of all time.

This is a Guide for the Demo Version of the game, but I'm sure you already knew
that. The FFXIII Demo came packaged with the Final Fantasy VII: Advent Children
Complete Blu-ray first print edition, and also with the Japanese PS3 bundle that
featured the movie. In case anyone is wondering, no, the Demo can unfortunately
not be acquired through any other means at this time.

Good news for European gamers: Both the Blu-ray movie disc, as well as the Trial
Version Disc for FFXIII can be played on PAL PS3's. Even better news is that
although the movie is Japanese, an option for English Voice overs is available!
Simply go to Setup, select Sound, and highlight the right option to view the
movie in English.

Enough already. Let's dive into this game with the speed of Lightning!

- Absolute Steve

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|\ \/ /_ _|_ _|_ _|| TABLE OF CONTENTS |
| \ / | | | | | | |___________________________________________________________|
| / \ | | | | | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|/_/\_\___|___|___|| Use Ctrl+F and copy/paste brackets for a [QUICK-SEARCH]. |
|__________________|___________________________________________________________|


I) THE WALKTHROUGH [WALK]
======================
RESTRICTED AREA: HANGED EDGE [WALK-1]


II) CHARACTERS [CHR]
================


III) APPENDIX [APX]
==============


IV) FREQUENTLY ASKED QUESTIONS [FAQ]
================================


V) VERSION HISTORY
===============


VI) CREDITS
=======


VII) COPYRIGHT
=========

______________________________________________________________________________
|__ _____ ___ ___ |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|\ \/ /_ _|_ _|_ _|| I) THE WALKTHROUGH [WALK] |
| \ / | | | | | | |___________________________________________________________|
| / \ | | | | | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|/_/\_\___|___|___|| The wait is almost over. Enter Final Fantasy XIII's world.|
|__________________|___________________________________________________________|
______________________________________________________________________________
|__ _____ ___ ___ |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|\ \/ /_ _|_ _|_ _|| RESTRICTED AREA: HANGED EDGE [WALK-1] |
| \ / | | | | | | |___________________________________________________________|
| / \ | | | | | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|/_/\_\___|___|___|| Recommended Level: --- | High Level: --- |
|__________________|_______________________________|___________________________|
| ENEMY NAME: | HP: | Weakness: | |
|------------------|-----------|-------------|---------------------------------|
|1.Manasvin Warmech|1500 & 1900| --- | |
|2.PSICOM Soldier | 400 | --- | |
|3.Guard Hound | 1150 | --- | |
|4.PSICOM Officer | ???? | --- | |
|5.Behemoth | ???? | --- | |
|__________________|___________|_____________|_________________________________|
.-------------------.
|TREASURE CHECKLIST:|
|-------------------|
|[] 100 Gil (?) |
|[] 300 Gil (?) |
|[] 981 Gil (?) |
|[] 1000 Gil (?) |
'-------------------'

CONTROLS:
=========
.------------------------------------------------------------------------------.
|Left Analog: ............. Move Around (not possible during battles) |
|Right Analog: ............ Move Camera around |
|D-Pad: ................... Select enemy during battle |
| |
|Triangle: ................ Execute Commands (shortcut button) |
|O: ....................... Confirm |
|X: ....................... Cancel |
|START: ................... Pause |
|SELECT: .................. During PAUSE at scenes, press SELECT to skip scenes|
'------------------------------------------------------------------------------'

.-- OPENING SCENE TRANSLATION: ------------------------------------------------.
|Vanilla: The thirteen days after we awoke were the beginning of the end. |
| |
|Sazh: "Seriously?" |
|Lightning: "Be quiet." |
|Sazh: "I'm counting on you." |
| |
|[Sazh runs over to a boy.] |
| |
|Sazh: "Are you okay"? |
|Sazh: "I'm not a l'Cie." |
| |
|[Lightning kills a few more PSICOM soldiers.] |
| |
|Sazh: "Guess everything worked out." |
|Sazh: "Everyone wants to fight." |
|Lightning: "You'll slow me down." |
| |
|[The train is seen entering the citadel of Cocoon where warfare is going on.] |
| |
|Lightning: "Get out of the way." |
| |
|[A large robotic creature attacks the train.] |
| |
|Sazh: "Let's get outta here!" |
|Sazh: "Not that way!" |
| |
|Sazh: "Hey, hey, hey. You gotta be kidding!" |
|Sazh: "Give me a break! What will we do!?" |
|Lightning: "Stay there and watch." |
| |
|[A Tutorial fight starts.] |
'------------------------------------------------------------------------------'

After a visually stunning opening cutscene the game kicks off with a boss fight.
This battle is meant to introduce the game's battle system to the player. Let's
go over this system first.

The battle interface looks roughly as outlined below:

Choose a weapon to attack
-------------------------------------------------------------------- ? HELP ----

(==================================)

ACTION
(Skill) Lightning 720 (HP)
(Black Magic) Sahz 620 (HP)
(White Magic)


____________________________ COMMAND SYNERGY BATTLE ____________________________
\______________________/

[The tutorial of basic battle controls.]

[You'll enter real time once in battle. Time flows depending on the time gauge.]

[Next, choose your target. Use the left and right direction keys to choose your
target. There is only one enemy now, so you just need to press the O button!]

[Once the target is decided, choose the attack command. You can use only one
command, but at most you can stock three multiple commands.]

[The numbers beside the commands represent the time that they take. Please be
cautious as powerful skills need more time. There is an unlimited amount of
different combinations between continuous, but less powerful skills, or a one-
hit-ko.]

[Let's try stocking the commands. Choose the commands by pressing the direction
keys. Stock the command by pressing the O button.]

[Take action of the stocked commands by pressing the triangle button, then let's
try battling!]

[Triangle: Command Action]

[Attack] [Launch]
[Fire] [Firaga]
[Cure]
________________________________________________________________________________

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|\ \/ /_ _|_ _|_ _|| BOSS FIGHT: MANASVIN WARMECH |
| \ / | | | | | | |___________________________________________________________|
| / \ | | | | | | |ATTACKS: ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|/_/\_\___|___|___||Razor Swipe [20 Damage, Physical] |
|__________________|Tail Laser [50 Damage, Physical] |
|BASIC STATISTICS: |Laser Beam [275 Damage, Physical, Phase 2 Only] |
|------------------|-----------------------------------------------------------|
|HP: 1500 (Phase 1)| Being the game's first boss, it certainly doesn't pose |
|HP: 1900 (Phase 2)| that much of a threat than its dangerous appearance might |
|Weakness: ??? | trick you in thinking. |
| | |
| | The battle consists of two phases. In the first, the boss|
| | only attacks with its swipe attack (~20 Damage) or its |
| | Tail Laser attack (~50 Damage), both fairly weak attacks. |
| | |
| | Physical Attacks work best against the boss, and will |
| | definitely inflict the most damage. Sazh also pummels the|
| | boss, but he's a much better healer, and his physical |
| | attacks inflict neglectable damage. |
| | |
| | The boss gains access to a powerful Laser Beam attack in |
| | the second phase of battle, and this inflicts a solid 275 |
| | Damage on both Lightning and Sazh. Pound the boss with |
| | more physical attacks while Sazh focuses on healing, and |
| | it'll go down in no time. Don't bother using the Launch |
| | command, as it doesn't work against the boss. |
|__________________|___________________________________________________________|

.-- CUTSCENE BETWEEN BATTLES TRANSLATION: -------------------------------------.
|Lightning: "Retreat!" |
|Sazh: "Having some trouble?!" |
|Sazh: "N-no need to get mad..." |
|Lightning: "Jump!" |
|Lightning: "It's coming." |
|Sazh: "C'mon.. cut me some slack." |
'------------------------------------------------------------------------------'

After the battle you get to view the battle results screen, as outlined below:

________________________________________________________________________________
BATTLE RESULTS
________
_______ STATS __/

Battle Time ............... 00:02:13
Maximum Chain Combo...............25
Break..............................1 RANK _________________
______________________________________________________________/

() () () () () [Stars]


TP BONUS 0
________________________________________________________________________________


.-- CUTSCENE AFTER BATTLE TRANSLATION: ----------------------------------------.
|Sazh: "Phew..! You did it!" |
|Sazh: "If you're a soldier then protect the citizens alright?!" |
|Sazh: "Aren't you with the army? Why don't you tell me something?" |
|Sazh: Like why you're going up against Purge..." |
|Lightning: "..I left the army." |
|Sazh: "Hey, wait up!" |
|Sazh: "Daddy's getting left behind.." |
|Sazh: "Hey, there's no path! Don't tell me that I have to walk down this way!|
| Ugh!" |
'------------------------------------------------------------------------------'

____________________________ CAMERA SETTINGS ____________________________
\______________________/

This is a simple tutorial about the Camera Settings. Let's go over the options:

1. Y-Axis = Inverted, X-Axis = Not Inverted.
2. Y-Axis = Inverted, X-Axis = Inverted.
3. Y-Axis = Not Inverted, X-Axis = Not Inverted.
4. Y-Axis = Not Inverted, X-Axis = Inverted.

Just remember that Y-Axis is the vertical controlment of the camera, and X-Axis
is the horizontal. As for the controls being inverted or not, if you press the
right stick up and it does the opposite thing (down) then it's inverted. If it
does exactly what you press then it's not inverted. Sounds simple, is simple.

Note: Many games initially start out with option 3. It's likely you will get
the most natural feeling if you thus select option 3.
________________________________________________________________________________

Follow the straight walkway until you reach two PSICOM soldiers. Naturally, as
one of the first enemies you encounter, these foes are far from challenging, and
killing them won't be a problem. Try to chain attacks on them for better battle
results.

After you're victorious, ignore what seems to be one of the spawn pods from
which creatures were summoned earlier in the opening scene and proceed up to
the destroyed end of the walkway. Stand on the circular highlights and jump
over the rubbish.

Next up are a few more battles with respectively 2 and 3 PSICOM soldiers. After
beating them, jump over another destroyed pile of walkway and approach a rather
futuristic treasure "chest" in the form of a floating orb. This gives you [100
of something].

NOTE: After both Lightning and Sazh have jumped over the second destroyed pile
of rubbish, it is possible to backtrack and continuously fight the groups
of three and two PSICOM soldiers respectively.

Continue and you'll get to view a short scene.

--- TRANSLATION: ---------------------------------------------------------------
Sazh: "Even if it's for resisting Purge, don't you think it's too much for
amateurs to pick fight with the Sanctum?"
Lightning: "What's worse than Purge is Pulse. The Underworld is hell after all."
Sazh: "Hell, huh.. Well, this place isn't all that different either."
Lightning: "They're army-trained hounds. They're not a hassle."
Sazh: "Well that may be the case for you but.. Hey!"
--------------------------------------------------------------------------------

This battle is slightly tougher than the previous battles, but the difference is
only marginal. The dogs will last longer, but they're no match for Lightning
and Sazh. Continue over the walkway and leap over several containers. Another
encounter takes place, this time with a regular soldier and a PSICOM unit with
a jetpack. After finishing them, backtrack by the southwestern stairs to find
a treasure that holds [300 of something].

Next, jump over several more containers, head up the stairs and jump back down
at the end of the catwalk. Three more PSICOM units are dropped by a spacecraft,
so ready your sword and initiate combat. A scene follows after the fight comes
to a conclusion and running past the northern containers.

--- TRANSLATION: ---------------------------------------------------------------
Lightning: "Let's attack first."
Enemy: "Rebels!"
Enemy: "No choice but to fight."
--------------------------------------------------------------------------------

Fight off the agressors (a PSICOM soldier and hound), then watch another scene.

--- TRANSLATION: ---------------------------------------------------------------
Sazh: "Let's head back!"
Lightning: "There's no time."
Sazh: "What're we gonna do!?"
Lightning: "Be quiet."
Sazh: "Hey... Hold it! Wait! Don't leave me behind!"
Lightning: "Let go of me!"
Sazh: "You know, I have no choice but to stick with you!"
Sazh: "We.. can ride that!"
Lightning: "Apparently so."
--------------------------------------------------------------------------------

As you proceed south another batch of three hounds and a PSICOM soldier assault
you. Finish them, and backtrack south if you want to encounter another three
PSICOM soldiers (this is also a re-spawnable encounter: Simply move back and
forth past the containers to re-spawn them). Head back to the stairs that Sazh
ran up and inspect the treasure device. Now hop onto the platform and activate
the panel to ride the platform across an other walkway. Move a little north to
initiate a scene.

--- TRANSLATION: ---------------------------------------------------------------
Officer: "People that were part of the Purge? Drop your weapons. You'll be
treated with courtesy."
Sazh: "With courtesy?"
Lightning: "Perhaps he means they'll let us die comfortably."
Officer: "Too late!"
--------------------------------------------------------------------------------

You'll have to fight the PSICOM Officer and two regular PSICOM soldiers. Dispose
of the soldiers, then start dealing damage to the Officer. His strength is
considerably greater than that of regular soldiers, so when your HP gets low
(note that this is displayed in yellow), be sure to issue a cure command on
Lightning and Sazh.

--- TRANSLATION: ---------------------------------------------------------------
Sazh: So, uhm.. What exactly are we looking for? Army secrets? Come on... It's
okay now, isn't it? You've left the army, right? Who cares if you speak.."
Lightning: "A fal'Cie from Pulse. Our goal is a fal'Cie from Pulse.
Lightning: "It was your mistake for coming with me."
Sazh: "..Not entirely."
--------------------------------------------------------------------------------

A different cutscene plays.

--- TRANSLATION: ---------------------------------------------------------------
Voiceover: [...]
Voiceover: "I'd like to express out heartfelt gratitude."
Voiceover: "Were it not for this patriotic gesture, every resident of Cocoon..."
Voiceover: "...your family, your friends, your neighbors..."
Voiceover: "...would be exposed to the dangers of the world below." [...]

Yuge: "Immigration? More like killing all the-"
Snow: "Yuge."
Snow: "Stay here with the rest."
Yuge: "...I'm sorry... I couldn't be of much help..."
Snow: "Stay here and protect everyone!"
Snow: "If you stay sharp, everyone can ease down. Right?"
Yuge: "Yeah..."
Snow: "We, the Nora are?"
Yuge: "S-stronger than the army!"
Snow: "That's the spirit!"
--------------------------------------------------------------------------------

Grab the treasure directly located behind you and proceed through the area. If
you walk nearby people they will automatically speak to you. [I could really use
some translation help here - if anyone could be so kind?] Another scene plays
as you proceed to the next area.

--- TRANSLATION: ---------------------------------------------------------------
Maqui: "This is too hard for me!"
Gadot: "Then sit back and relax."
Maqui: "I can do that?"
Gadot: "But if we go down, it's your job to save everyone by yourself."
Maqui: "That just makes it harder!"

Snow: "Then let's become heroes together!"
Snow: "We're up against PSICOM! The best the Sanctum's got!"
Lebreau: "The best? PSICOMs are only up there for looks you know."
Gadot: "We are the heroes after all!"
Snow: "Charge!"
--------------------------------------------------------------------------------

Up next is a battle with two PSICOM soldiers, and you're assisted by Gadot and
Lebreau. As with Sazh, you cannot control them and you only use Snow. Proceed
down the walkway and fight off another group of three PSICOM soldiers. Shortly
after proceeding, another cutscene plays.

--- TRANSLATION: ---------------------------------------------------------------
Maqui: "This is too hard."
Lebreau: "Oh great... Enemies all over."
Gadot: "So leader, what's the plan?"
Snow: "Charge and pound!"
Maqui: "But that's not even an actual plan..."
Lebreau: "But heroes win no matter what!"
--------------------------------------------------------------------------------

Two PSICOM soldiers and two hounds rush over to Snow & Co. Beat them and proceed
down the walkway. You'll encounter a few more enemy groups: 2 PSICOM soldiers,
and a tougher group with 3 hounds and 1 jetpack PSICOM soldier. Approach the
civilians at the end of the walkway to initiate another scene.

--- TRANSLATION: ---------------------------------------------------------------
Snow: "Everyone alright?"
Snow: "What are you doing..?"
Maqui: "..Ehehehe."
Snow: "Don't worry, no one's moving to the Underworld (Pulse) today."
Snow: "We'll do something about this... We'll clear a path to-"
Man: "I'm fighting with you!"
fal'Cie Prisoner: "You can't expect us to just sit here!"
Snow: "Well..."
Man: "C'mon, let us do this!"
Snow: "...Okay then. Volunteers front and center."
Maqui: "Here."

Female fal'Cie Prisoner: "Mom?"
Blonde Female: "...Don't worry."
Snow: "You sure?"
Blonde Female: "Mothers are strong."
Snow: "Alright!"
Gadot: "Last one here"
Snow: "We'll leave this one behind. Can someone hold onto it?"
Vanille: "Okay!"
Snow: "If something ever happens... Then you know what to do."
Vanille: "Bang!"
Snow: "Oeff."
Snow: "You guys will be safe as long as you stay hidden. We'll clean this up
in no time."
Lebreau: "I'll stay here."
Snow: "We're going home together."
Lebreau: "Come on everyone, stand up!"
Gadot: "Alright, let's go! Follow me!"
Lebreau: "Here, come with me."
--------------------------------------------------------------------------------

First of all, turn around and look behind a container to find a chest that
contains [1000 of something].

Fight off the group of 4 PSICOM soldiers, then continue down the walkway and
you'll encounter a group of two hounds and two PSICOM soldiers. It's possible
to avoid this encounter by simply rushing through the middle. The encounter
with two jetpack PSICOM soldiers cannot be avoided, however. Enter the next
area, or defeat both groups of enemies - it's up to you.

--- TRANSLATION: ---------------------------------------------------------------
PSICOM Soldier: Report suppression division! Eliminate the resistors!"
Snow: "Running won't make us heroes!"
--------------------------------------------------------------------------------

A large hound appears and the boss battle starts, along with a new battle theme,
presumably the boss battle theme. The boss has a slash and a horn attack, the
latter being more powerful to one target than the other. You'll want to pick up
the pace and keep pounding the creature with physical attacks. If you attack at
regular intervals (one or two attacks, after which Snow automatically steps back
again) the creature will miss you a lot with its claw swipes. If you're good,
you can even win this battle without getting hit even once!

It's important to note that if Snow dies, it'll be Game Over. The creature's
horn attack is particularly annoying at times, and will usually inflict 700
damage - needless to say, a LOT. If you manage to attack the creature, the
fortunate event in which Snow retreats while the hound tries to horn him - and
missing him - will often occur. It's still possible that you get hit by this
horn attack. Depending on wether the boss is almost dead, make a choice between
healing or quickly finishing it off.

.-- TRANSLATION: --------------------------------------------------------------.
|Gadot: "This is bad!" |
|Snow: "Stay down!" |
|Blonde Mother: "I told you." |
|Blonde Mother: "Mothers are strong." |
|Snow: "This isn't happening... Hey!" |
|Blonde Mother: "Look after... my son..." |
|Snow: "Hang on!" |
| |
|Voice Over: "Attention Purge qualifiers, attention Purge qualifiers!" |
|Voice Over: "Stop the meaningless fighting now, and surrender at once." |
|Voice Over: "The world wishes for justice upon the Underworld (Pulse)." |
|Voice Over: "Even if you manage to escape this area, the Sanctum army will use|
| to track down every single one of you." |
|Voice Over: "There is no place in Cocoon for beings of the likes of you. |
| Surrender immediately." |
| |
|Snow: "Serah..." |
| |
|Sazh: "That must be what you've been looking for." |
|Lightning: "Yeah. ...It's in there." |
|Sazh: "Pulse's fal'Cie, hmm?" |
| |
|Vanille: "The Pulse's fal'Cie... It's where we'll meet our fate." |
'------------------------------------------------------------------------------'


______________________________________________________________________________
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|\ \/ /_ _|_ _|_ _|| II) CHARACTERS [CHR] |
| \ / | | | | | | |___________________________________________________________|
| / \ | | | | | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|/_/\_\___|___|___|| This is an information center about FFXIII's Characters. |
|__________________|___________________________________________________________|


Lightning (Dia Walruva):
========================
Lightning is the codename of the main character of FFXIII. She has been
described by Tetsuya Nomura as a feminine version of FFVII's Cloud Strife, and
he added that she isn't all that feminine. She is an l'Cie, and has been chosen
by the Crystal(s) as the enemy of humanity who will bring about the downfall of
the world. Apparently she had been working for an organization of some sorts,
and after a yet unknown event she was regarded as a threat for Cocoon.

Lightning doesn't know her real name, but it is assumed she will find out
somewhere along the game. As for battle related information, Lightning uses a
Gunblade-like sword that can swiftly transform between a sword form and a
gun form. Lightning also makes use of an anti-gravity device, but specifics
regarding this device are still unknown.


Snow Villiers:
==============
Snow was originally known as Mr. 33cm, which - fortunately - referred to his
shoe size, not .. something else. He has blonde hair, a bandanna and a long
grey coat that reminds FFVIII-players of Seifer's. Snow has been seen riding a
Shiva motorcycle which consists out of a twin-sister Shiva incarnation.
Presumably it is this summon that can also be recognized in FFXIII's logo.

Snow lets his fists do the talking. Being a big guy, it is rumored he is so
strong, he can even carry two people and run around with them. Snow is stronger
than Lightning, whereas she is more agile.


Oerba Dia Vanille:
==================
She is an l'Cie as well. Not much information has been revealed about her.
Vanille has been described as a cheerful, optimistic character. She has long,
red hair and a pigtail.


Sazh Katzroy:
=============
The green-coated, afro-headed, comic-relief black guy of this instalment! He
is a friend of Lightning although he questions her actions at the start of the
game. One of his trademarks is the little Chocobo (Chicobo, perhaps?) that
lives in his afro. Sazh helps Lightning during battles in the demo, but he
cannot be controlled (at this time). He wields guns and uses long ranged shot
attacks against enemies.


Team Nora
==========
This team exists out of Lebreau (the beautiful brunette), Gadot (the orange
haired, gun-wielding hotshot), and Maqui, who could be either a boy or a girl
judging by his/her looks. They seem to be a typical support cast and it's
unlikely that they'll become part of the main cast.

Gadot and Lebreau have been described as childhood friends of Snow, while Maqui
has been characterized as joining Team Nora because he looks up to Snow and
wants to be just like him.


Summons:
========
So far, the following summons have been recognized:

- Shiva
- Ifrit
- Siren
- Carbuncle
- Ixion (logo)
- Odin (at E3)


Enemies:
========
The enemies in the demo set aside, the following are 100% confirmed:

- Sahagin
- Gremlin
- Flan


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|\ \/ /_ _|_ _|_ _|| III) APPENDIX [APX] |
| \ / | | | | | | |___________________________________________________________|
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|/_/\_\___|___|___|| This section goes over several appendix subjects. |
|__________________|___________________________________________________________|


Transcript of the Final Fantasy XIII trailer:
================================================================================
The thirteen days after we awoke...
were the beginning of the end.

That's how a Focus comes down.
"Go there, do this" ain't exactly the way a fal'Cie operates.

How do we complete a Focus we don't even know?

I think I dreamt it.

Don't worry, no one's moving to Pulse today.
We'll clear you a path to...

I'm fightin' with you!

You can't expect us just to sit here!

Okay then. Volunteers front and center.

I'd like to express out heartfelt gratitude.

Were it not for this patriotic gesture, every resident of Cocoon...
your family, your friends, your neighbors...
would be exposed to the dangers of the world below.

We're fighting PSICOM! The best the Sanctum's got.

These are their best? They're no match for us.

It was Serah. She saved us!

Serah? Maybe you forgot, but thanks to you, Serah's...

That was a l'Cie's power!

The fal'Cie cursed us. We're l'Cie now!
================================================================================

My Site: [Scans of the booklet and other things later on]:
==========================================================
http://www.shillatime.org/finalfantasy13/demo/
==========================================================

MP3 Music Ripped From Trial Version (Credits to Andrew Evenstar):
================================================================
Host 1: http://www.sendspace.com/file/6i3vzx
Host 2: http://host.kg13.com/music/final_fantasy_xiii_demo.rar
================================================================

Battle Theme Perfectly Looped (Credits to SaydeWindsaur):
=========================================================
Host 1: http://files.filefront.com/FFXIII+battle+theme+loopenmp3/;
13611602;/fileinfo.html
Host 2: http://www.zshare.net/audio/587708341bfc8e32/
=========================================================

Wallpapers (Highest Resolution):
==============================================================
1. http://www.square-enix.co.jp/fabula/ff13/wp/A_1920x1200.jpg
2. http://www.square-enix.co.jp/fabula/ff13/wp/B_1920x1200.jpg
==============================================================

Page with other resolutions (under WALLPAPERS):
==============================================================
http://remoon.blog15.fc2.com/blog-entry-8394.html
==============================================================

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|\ \/ /_ _|_ _|_ _|| IV) FREQUENTLY ASKED QUESTIONS [FAQ] |
| \ / | | | | | | |___________________________________________________________|
| / \ | | | | | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|/_/\_\___|___|___|| Have a burning question? Look here first for answers. |
|__________________|___________________________________________________________|


Q. What language is the demo?
A. Japanese. This Guide will help you get the most out of the demo, however.

Q. Will the demo be available on PSN (Playstation Network) later on?
A. It's unlikely that Square-Enix will do this. The company is known for
releasing demo's on "old-fashioned" demo discs. Of course, when the game
draws really near to the release date, it may very well be possible that they
decide to hype the community by releasing the demo on PSN or (by that time)
on Xbox Live. I just wouldn't expect it anytime soon.

Q. I heard that the PS3 version is exclusive in Japan. What does this mean?
A. It means that the Japanese Version of FFXIII will only be released for PS3,
not for Xbox 360 (or any other platforms). Right now, it is not yet known
if the Japanese Version comes out sooner than the English Version. If this
is the case, it would mean that FFXIII is technically a timed exclusive for
PS3, and it would certainly promote imports. I can imagine that Square has
thought about this, and I'm willing to believe that the JP Version will
indeed come out before the English Version. Only time will tell.

Q. Any idea when the JP Version will come out?
A. Promotional boards at conferences have stated: "Coming Winter 2009", and the
ending of the Trial Version also proclaims the same statement.

My prediction is that the JP Version will be released just before Christmas,
with the English Version following an unfortunate 5 months-or-so after. Just
keep in mind that you should still fear the word "delay". You never know.

Q. Are there Random Encounters in FFXIII?
A. No. The encounter system works similar to FFXII where you could see enemies
on-screen. There is a swift transition that locks you into battle, though.

Q. What is The Fabula Nova Crystallis Compilation?
A. This is a latin name that translates into: The New Tale of the Crystal.
There are currently three games part of this compilation, which are FFXIII,
FF Versus XIII, and FF Agito XIII. FFXIII is to be released on both PS3 and
Xbox 360 (although the Japanese Version is a PS3 exclusive). FF Versus XIII
is a PS3 exclusive title and this is unlikely to ever change. FF Agito XIII
was first announced to be in development for mobile phones, but has since
been swapped over to the PSP, also being an exclusive title.

The three titles have little to do with each other except vague links between
the universe in which they take place.

Q. Why is it the typical black guy who is the comic relief character (Sazh)?
Racist much?
A. You're an idiot for even asking questions like these. So WHAT if he's black,
and SO WHAT that he's a comic relief character. I think he's funny, a lot
of other folks think he's funny, and the fact that he's black has nothing to
do with it. People seriously need to get less jumpy about black characters
being in videogames. Grow up, guys.

Q. Is the battle music the same as the music from the first trailer?
A. Yes, the demo also features this music as battle music. It could be possible
that this is only one type of battle music, similar to FFVII that featured
one theme at the start of the reactor.

Q. I heard the demo features scenes from Versus and Agito?
A. Yes, it contains a trailer for both Versus and Agito.

Q. Who composes the music for FFXIII?
A. It's not Nobuo Uematsu, the series' main composer up to part 10, but Masashi
Hamazu who delivers the score for FF13. Not the least either, considering he
has composed for games such as FF10, FFVII:DoC, Unlimited SaGa and SaGa
Frontier. We'll see how he does, but the music in the demo sounds a lot
better to me personally than the music in FF12. Wait, there was music in
FF12?

Q. How about the rest of the team?
A. Well, Yoshinori Kitase (Director of FF7, 8, Chrono Trigger and much more) is
the Executive Producer, and Motomu Toriyama (big involvement in FF7, 8, 10,
and several other games) is directing the game. To top it off, Tetsuya
Nomura (needs no explanation I hope: He has done pretty much all character
designs for the FF series and other huge games). Again he is doing the design
for the characters in the game.

Q. Will you be writing Guides for FF Versus XIII and Agito?
A. Those are still far away, so I'll definitely focus all my attention on FFXIII
first. I can't say if I'll be writing Guides for them, but they're both
projects with potential, and if enough people are interested then it would
certainly spark my interest even more.

Q. Will you be writing Guides for FFIX, X and XII too?
A. No, I'm sorry, but I will not be covering those games because I feel they
have been vastly covered, even to an extent where near perfection has been
reached. I never felt this way with FFVII and FFVIII, and those games also
happened to be personal favorites of mine (although the other games are all
really great as well, of course). For full coverage on FFIX I refer you to
Shotgunnova's Main Guide and Atomos' Perfect Game Guide. As for FFX I refer
you to Split Infinity's Main Guide, and for FFXII I'd like to refer - for a
little variety - to Berserker's excellent Main Guide. I wish I could refer
you to my completed and perfected FFXIII Guide (it's already completed in the
future, you see), but because we can't quite travel through time yet, that'll
have to wait a year at least.

Q. [Any comment or question regarding the graphics goes here.]
A. First of all, remember that we're playing the TRIAL VERSION. It's still
nearly a year before we get to see the final version, so it's impossible to
draw final conclusions already. Secondly, I personally think that even the
FFXIII demo looks AMAZING on my SD TV, so that's saying a lot. Third, I am
wondering why people care so, so, so incredibly much about graphical
differences between (mostly) PS3 and XBOX 360 that are totally irrelevant
when playing the game.

First of all, there are plenty of people who don't even have a HD TV and
still enjoy these games. Second, you're not going to see differences when
you play one version first and then the other one after that. Only if you
place two screenshots next to each other will you be able to see differences
between games these days, and even then it's hard to see. Story, gameplay
and great tunes are all much more important to me than graphics - besides,
the graphics DO look amazing!

Q. Is FFXIII popular on GameFAQs (or where-ever)?
A. Right before the Trial Version came out, the game jumped from #65 to #45 to
#20 to #12. I think many people are eagerly awaiting it. Rightfully so!

Q. I live in Europe and I can't find any place to pre-order the JP edition of
FFXIII. Do you know where I can order a copy?
A. Sony's stance against importing always seems to strike Europe and never
North America. Nonetheless, it appears you can still pre-order JP copies
from yesasia.com.


|!|=========================================================================|!|
|!|THANKS FOR READING! BE SURE TO CHECK BACK FOR UPDATES, AND I HOPE TO SEE|!|
|!|YOU AGAIN WHEN THE FULL GAME HAS BEEN RELEASED! |!|
|!|=========================================================================|!|


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|\ \/ /_ _|_ _|_ _|| V) VERSION HISTORY |
| \ / | | | | | | |___________________________________________________________|
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|/_/\_\___|___|___|| Version history of this guide's updates. |
|__________________|___________________________________________________________|


• 1.00 [17 April 2009]
====== ===============
o First version.
o Walkthrough complete, translations mostly complete.
o Enemy and treasure data coming soon.

• 1.01 [03 June 2009]
====== ==============
o Added Odin and Ixion to the Summons.
o Added official name of the 1st Boss: Manasvin Warmech.
o Added three new revealed enemies: Sahagin, Gremlin, Flan.

______________________________________________________________________________
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|\ \/ /_ _|_ _|_ _|| VI) CREDITS |
| \ / | | | | | | |___________________________________________________________|
| / \ | | | | | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|/_/\_\___|___|___|| I'd like to thank the following people for their help: |
|__________________|___________________________________________________________|


Main Credits:
=============
o Absolute Steve: Author of document. All rights reserved.
o Dennis/Richard: Admins of Supercheats.
o SBAllen: GameFAQs administrator.
o My readers: For any feedback, donations, and for reading this!
o My Girl: For being there for me.

o A. Wong: Special thanks go out to him for being a tremendous help with
translations. I couldn't have started this Guide without his
help.
o Akubit: Big thanks for creating a large chunk of the original demo
dialogue translations.

Other Credits:
==============
None as of yet.

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|\ \/ /_ _|_ _|_ _|| VII) COPYRIGHT |
| \ / | | | | | | |___________________________________________________________|
| / \ | | | | | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|/_/\_\___|___|___|| Usage is unrestricted except for the following issues: |
|__________________|___________________________________________________________|

This may *not* be reproduced under any circumstances except for personal,
private use. It may *not* be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a violation
of copyright. Do *not* copy or alter information slightly from this guide, and
do not present it as your own. The creation of this Guide took a lot of time,
please respect that. Below is a list of sites that are allowed to host this
document. The latest update of this file can always be found at GameFAQs.com.

Allowed sites: • GameFAQs.com
• Supercheats.com

________________________________________________________________________________
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. . . . .-. .
/ \ | | _|_ ( )_|_
/___\ |.-. .--. .-. | . . | .-. `-. | .-.. ._.-.
/ \ | )`--.( )| | | | (.-' ( ) | (.-' \ / (.-'
' `'`-' `--' `-' `-`--`-`-'`--' `-' `-'`--' `' `--'
© S. Huijboom [Absolute Steve] 2009. Contact: faq@shillatime.org
________________________________________________________________________________
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Writing a thank-you takes a minute, the pleasure of reading it lasts all day.

Final Fantasy XIII: Demo FAQ by Absolute Steve
Version 1.01, Last Updated 2009-04-17 View/Download Original File
Hosted by GameFAQs
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